FOR SHE HAS SEEN FIT, WITH HER MANY EYES, TO GRANT US A NEW VERSION OF THE BLANK!
I’m sorry, I get this way when I stay up late. (ie, when I wrote most of this)
Anywho, admidst much late-night debugging I’ve managed to get the code to what appears to be a functional state. What you see above is the extent of my testing. That is to say, I haven’t tested extensively, so there may be some bugs, but I wanted to get this out
tonight soon as promised. I’m dubbing this version 0.3.0 — it’s not a spectacular change from the last, it’s not sporting tons of new features and fixed bugs, but it does represent a different direction for the project. I’m interested to see what comes of this and what sorts of worlds arise. I’m happy that some other folks will get to experience the strange brew of emotions as little worlds grow in the dusty old desktops they appoint as server-boxes.
If you missed the last post, this version of Infinite Blank is hosted by YOU GUYS, so some folks will need to set up servers and announce them online before anyone can play. I’ve set up a new board in the forums for that, with instructions on putting a server together.
As with 0.2.9, teleporting and avatars are broken. Expect fixes for those in 0.3.1. (there’s a workaround for teleports, but if you use it they’ll end up shared between all the servers.) Also in 0.3.1, or perhaps 0.3.2, will be a lobby system that servers can register themselves with, which will make finding and connecting to servers much more straightforward. I’m getting some help from my friend Adam Reineke with the back end of that.
0.3.1 release tentatively scheduled for next weekend.
Report any other bugs you find in the forums.
Have fun. I’m excited to see what you guys create.